About the game
New stops keep appearing across a city map, and each passenger is heading somewhere: home, work, school, the shops or the hospital. Draw bus lines from stop to stop and put buses on them before a stop overflows. Your buses share the streets, so they queue, give way at crossings and get stuck on busy avenues unless you build them a lane. At the end of each day you pick one of three upgrades, such as express lines, bridges, articulated buses or transfer hubs, and the city keeps growing.
Highlights
- Rush: a roguelite where every run is a new city, starting in central Stockholm, with Södermalm, Gamla Stan and the archipelago to unlock
- Daily City: one shared city each day with a weekday twist, plus streaks and streak freezes
- Route Puzzles: a calm campaign where you draw one stroke through a grid and pick up everyone within budget